coming along rather nicely i think,. today i will be making a low res mesh and generating the normal map...then texturing and rendering! all by thursday! and on top of that I have to model a statue for Photoreal, prepare turntables of some busts for my reel, begin writing my 8-10 page research paper for Arch. Hist. ...all for next wednesday!
Tuesday, February 19, 2008
more PotE update
coming along rather nicely i think,. today i will be making a low res mesh and generating the normal map...then texturing and rendering! all by thursday! and on top of that I have to model a statue for Photoreal, prepare turntables of some busts for my reel, begin writing my 8-10 page research paper for Arch. Hist. ...all for next wednesday!
Beast of the Earth

this character is one of the common enemies from my game idea. ..about 8 feet in height and with powerful arms and heavy armor around the upper body. I am undertaking this model in a different way than the elder. I am going by the method that Kevin Lanning of Gears of War fame does his models: high detail model, brought into maya or max, normal map generated for a low poly mesh, textures done for normal map.
Tuesday, February 5, 2008
3 images for first project in Zbrush class
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