Tuesday, February 19, 2008

more PotE update

coming along rather nicely i think,. today i will be making a low res mesh and generating the normal map...then texturing and rendering! all by thursday! and on top of that I have to model a statue for Photoreal, prepare turntables of some busts for my reel, begin writing my 8-10 page research paper for Arch. Hist. ...all for next wednesday!

Beast of the Earth


this character is one of the common enemies from my game idea. ..about 8 feet in height and with powerful arms and heavy armor around the upper body. I am undertaking this model in a different way than the elder. I am going by the method that Kevin Lanning of Gears of War fame does his models: high detail model, brought into maya or max, normal map generated for a low poly mesh, textures done for normal map.

Tuesday, February 5, 2008

3 images for first project in Zbrush class




I am very happy with this. I felt like I had to redeem myself for how crappy my Photoreal project ended up turning out. but no worries I will resubmit that for a sweet grade.

this was supposed to just be a Bust, but I got bored and took it one more step.



heres a boner


enjoy